Minecraft

Bugfixes in Wandom (Discord), Network and TimeSMP

Minecraft May 28, 2025

Before starting, we know that these changelogs often are totally incomplete. This is because we always actively work on Skydinse and finish one task after another (often times different tasks are related anyway) and it can become kind of a hassle to note every change just to log them in this channel. Yet, of course, we are trying our best.

Wandom

Our Discord Bot had several bugfixes. They include:

  • One-way role synchronisation (Ingame -> Discord) works again
  • Role synchronisation now is a lot smoother, updating almost instantly instead of only checking the current status every 30 Minutes
  • The Universe-Role, our newest Ingame-Rank, was finally introduced to Wandom's systems

Network

  • The official minimal version requirement is now 1.21.4.
  • 1.21.5 now is the recommended Minecraft Java version to play on Skydinse.
  • Bedrock-Support was updated to the newest version (some ingame quality improvements are planned as well)
  • Players using Minecraft Java version 1.21.1 or lower no longer get a error screen telling them that they couldn't be connected to any hub server and instead get kicked with the version message - like it is intended.
  • Automatic broadcasts are finally available again. More texts will be added soon.

TimeSMP

TimeSMP Updates can be seen in the following channel: <#1375916046598537268>

Several TimeSMP Bugfixes

Minecraft May 20, 2025

First of all, thank you for participating in our beta testing phase.
During the initial testing period, we received bug reports and feature improvement suggestions from you.

The following changes have been made:

  • FFA arenas cannot be destroyed anymore
  • If you enter a minigame via TimeSMP, you will now receive tokens as a reward upon return (Leave item or /spawn)
  • When naming a home, the message doesn't appear in the chat anymore
  • Same thing in the auction house, no chat input appears in in the real chat anymore
  • Increased auction house item limit (items to offer at the same time)
  • Introduced a price limit in the auction house to prevent utopian prices
  • Decreased home limits (our regular home limits like 30 homes for Sky rank are way too much for that type of smp)
  • Fixed a bug in the bounties GUI where players weren't removed on death
  • Optimized items in /shop (still ongoing) - thanks to OYuJieO (sorry if i missed someone)
  • Defined worth of many items (still ongoing aswell) - thanks to OYuJieO (")

Next on my todo:

  • Trials
  • Shared faction homes
  • Finishing Stats
  • Tutorial

Again: Thank you for testing with us! Please continue to report bugs and share your ideas.
For all others: See you all on saturday!